Content Locked Behind Levels?

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4 Responses

  1. pasmith says:

    I actually like having things locked behind levels as long as the requirements are reasonable. In other words as long as most players will get the unlocks under the normal course of playing a game. So like Wildstar’s housing at 14 I’m fine with.

    In games where the requirements are reasonable getting something unlocked feels like an additional reward for hitting a milestone.

    What I don’t like is when stuff is locked behind levels in such a way that it’s really a struggle to get to for casual players. Like, I dunno, what if housing required you to be level capped and have a certain gear score? That I wouldn’t like since a lot of players never bother to worry about gear score or even get to cap.

    One of the few things I dislike about FF XIV is that mounts are locked, not behind levels, but behind a quest line. That quest line requires you to do a few dungeons before you get to the mount-unlocking part. As a casual player I’m not really interested in doing those dungeons (since I play on console and the controls don’t feel nimble enough for group content); I’d rather putter around, crafting and gathering materials and just kind of watching the world go by. So at this point I only have 1 character who can ride a mount, which kind of dissuades me from playing.

  2. pkudude99 says:

    I actually hate level locking. Perhaps progression quests to show how to use something, which quests you gain at a certain level, but the actual locking behind levels of certain game features/functions just annoys the crap out of me.

    My most-hated level locked feature is gear. “Can’t wear a helmet until level 15, can’t equip a shield until level 20,” etc. My 2nd most-hated is level-locking the ability to use a mount. The rest I can live with, but those 2…… ugh. They are enough to make me hate level-locking content in general.

  3. Vxed says:

    I agree on level locked gear, drives me nuts. I understand the point of having SOME gear level locked but I miss the days of being able to farm cool items for my alts in everquest and have them running around with them at level 1.

  1. December 12, 2014

    […] Wednesday @Stargrace posted about the frowny-face she makes when she sees that a game has level-locked content. Levels are the ages-old mechanism by which a game tells you that while your skill at playing the […]