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	<title>Comments for MmoQuests.com</title>
	<atom:link href="http://mmoquests.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://mmoquests.com</link>
	<description>A peek into my world of mmo gaming</description>
	<lastBuildDate>Tue, 16 Mar 2010 22:48:43 +0000</lastBuildDate>
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		<title>Comment on Making Another Attempt by fyur</title>
		<link>http://mmoquests.com/2010/03/16/making-another-attempt/comment-page-1/#comment-12262</link>
		<dc:creator>fyur</dc:creator>
		<pubDate>Tue, 16 Mar 2010 22:48:43 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/?p=3105#comment-12262</guid>
		<description>more slots would be great, please SOE, just 1 or 2....</description>
		<content:encoded><![CDATA[<p>more slots would be great, please SOE, just 1 or 2&#8230;.</p>
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		<title>Comment on Making Another Attempt by Longasc</title>
		<link>http://mmoquests.com/2010/03/16/making-another-attempt/comment-page-1/#comment-12256</link>
		<dc:creator>Longasc</dc:creator>
		<pubDate>Tue, 16 Mar 2010 15:19:19 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/?p=3105#comment-12256</guid>
		<description>That&#039;s really good support! Much more service than I would expect.
I dunno, but from Euro players in SWG I never heard good things about GMs and support. I don&#039;t even know if there are still EQ1/2 Euro servers, but I am really surprised that support is working so well. --- (I never made good experiences with either Sony Online Entertainment nor Sony, rather the opposite! - this might explain my surprise.)

I do not know for how many days you already deleted the Paladin, and what time period is &quot;reasonable&quot; to have the char restored. I think there are enough bugs and problems where people are often left waiting so that such special services really have to wait or simply are not performed at all. I took parts in WoW raids where loot was assigned to the wrong person, GMs were called to correct this.
Now you can guess what my stance would have been. This was a player mistake, no reason for GMs to interfere at all. In this particular case I also know that the guy who got the item by accident was playing the system, as he told the GM the name of a buddy who did not even participate in the raid. :P

I would like some more ingame presence of GMs, less item restoration and bureaucracy when it comes to banning people for instance. Banning has become almost like the police having to gather evidence to put someone to trial in MMOs. A legal act. Maybe this is the reason why silencing gold spammers, bannning bots and all that takes so much time. :(
I would like to see GMs materialize as some kind of god and remind people to be nice to each other. I guess this is necessary, too many MMOs let zone chat become something like the infamous barrens chat.

Support was really kind to you. I would have at least expected a bribe or an invitation to dinner if you wanteda support person to restore your char. But maybe you did that, who knows. ;)</description>
		<content:encoded><![CDATA[<p>That&#8217;s really good support! Much more service than I would expect.<br />
I dunno, but from Euro players in SWG I never heard good things about GMs and support. I don&#8217;t even know if there are still EQ1/2 Euro servers, but I am really surprised that support is working so well. &#8212; (I never made good experiences with either Sony Online Entertainment nor Sony, rather the opposite! &#8211; this might explain my surprise.)</p>
<p>I do not know for how many days you already deleted the Paladin, and what time period is &#8220;reasonable&#8221; to have the char restored. I think there are enough bugs and problems where people are often left waiting so that such special services really have to wait or simply are not performed at all. I took parts in WoW raids where loot was assigned to the wrong person, GMs were called to correct this.<br />
Now you can guess what my stance would have been. This was a player mistake, no reason for GMs to interfere at all. In this particular case I also know that the guy who got the item by accident was playing the system, as he told the GM the name of a buddy who did not even participate in the raid. <img src='http://mmoquests.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>I would like some more ingame presence of GMs, less item restoration and bureaucracy when it comes to banning people for instance. Banning has become almost like the police having to gather evidence to put someone to trial in MMOs. A legal act. Maybe this is the reason why silencing gold spammers, bannning bots and all that takes so much time. <img src='http://mmoquests.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
I would like to see GMs materialize as some kind of god and remind people to be nice to each other. I guess this is necessary, too many MMOs let zone chat become something like the infamous barrens chat.</p>
<p>Support was really kind to you. I would have at least expected a bribe or an invitation to dinner if you wanteda support person to restore your char. But maybe you did that, who knows. <img src='http://mmoquests.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Comment on Making Another Attempt by stargrace</title>
		<link>http://mmoquests.com/2010/03/16/making-another-attempt/comment-page-1/#comment-12255</link>
		<dc:creator>stargrace</dc:creator>
		<pubDate>Tue, 16 Mar 2010 14:42:08 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/?p=3105#comment-12255</guid>
		<description>Yep, and that&#039;s why I love SOE customer support. :) WoW returns deleted characters too, so I think their idea of what is unreasonable and yours is slightly different, but it wasn&#039;t that long ago that I deleted the paladin. ;) And of course I made sure to let them know that it was perfectly alright if I wasn&#039;t going to get her returned, I just wanted to ask before giving up hope and starting a new character. It wasn&#039;t demanding or rude, just a simple request. They (SOE) return deleted / sold items all the time, as long as you can be precise, they can look up that information very easily and I&#039;m thankful that such a wonderful bunch of people work there. </description>
		<content:encoded><![CDATA[<p>Yep, and that&#8217;s why I love SOE customer support. <img src='http://mmoquests.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  WoW returns deleted characters too, so I think their idea of what is unreasonable and yours is slightly different, but it wasn&#8217;t that long ago that I deleted the paladin. <img src='http://mmoquests.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  And of course I made sure to let them know that it was perfectly alright if I wasn&#8217;t going to get her returned, I just wanted to ask before giving up hope and starting a new character. It wasn&#8217;t demanding or rude, just a simple request. They (SOE) return deleted / sold items all the time, as long as you can be precise, they can look up that information very easily and I&#8217;m thankful that such a wonderful bunch of people work there.</p>
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		<title>Comment on Making Another Attempt by Longasc</title>
		<link>http://mmoquests.com/2010/03/16/making-another-attempt/comment-page-1/#comment-12254</link>
		<dc:creator>Longasc</dc:creator>
		<pubDate>Tue, 16 Mar 2010 14:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/?p=3105#comment-12254</guid>
		<description>I can&#039;t help but returning a char deleted a long time ago is VERY generous. I would just have told you that this is an unreasonable request. You deleted the char quite some time ago yourself, after all.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t help but returning a char deleted a long time ago is VERY generous. I would just have told you that this is an unreasonable request. You deleted the char quite some time ago yourself, after all.</p>
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		<title>Comment on Making Another Attempt by jmet</title>
		<link>http://mmoquests.com/2010/03/16/making-another-attempt/comment-page-1/#comment-12253</link>
		<dc:creator>jmet</dc:creator>
		<pubDate>Tue, 16 Mar 2010 13:37:05 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/?p=3105#comment-12253</guid>
		<description>It is time for SOE to do something about the character slot limitations with Halas coming imo, a per server limit like many other games or extending it by 2-4 would be nice. This game has so many unique classes to play and so much content that it really limits the game to have such restrictive limits in place.</description>
		<content:encoded><![CDATA[<p>It is time for SOE to do something about the character slot limitations with Halas coming imo, a per server limit like many other games or extending it by 2-4 would be nice. This game has so many unique classes to play and so much content that it really limits the game to have such restrictive limits in place.</p>
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		<title>Comment on Another Quiet Weekend by Magson</title>
		<link>http://mmoquests.com/2010/03/15/another-quiet-weekend/comment-page-1/#comment-12251</link>
		<dc:creator>Magson</dc:creator>
		<pubDate>Tue, 16 Mar 2010 07:09:29 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/?p=3098#comment-12251</guid>
		<description>This weekend I started working on the SF zones in earnest.  I consider my coercer to be my main character, but the SK is so darn survivable that I decided to make my 1st run-through on the SK so I&#039;d know where everything is, what kinds of surprises were in store, etc.  And I&#039;ve fallen in love with my SK all over again.  So methinks I&#039;ll work it up to 90 (86.80 now, all solo quests completed, so it&#039;s time to head into the dungeons!) before starting on my coercer.</description>
		<content:encoded><![CDATA[<p>This weekend I started working on the SF zones in earnest.  I consider my coercer to be my main character, but the SK is so darn survivable that I decided to make my 1st run-through on the SK so I&#8217;d know where everything is, what kinds of surprises were in store, etc.  And I&#8217;ve fallen in love with my SK all over again.  So methinks I&#8217;ll work it up to 90 (86.80 now, all solo quests completed, so it&#8217;s time to head into the dungeons!) before starting on my coercer.</p>
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		<title>Comment on Another Quiet Weekend by Blue Kae</title>
		<link>http://mmoquests.com/2010/03/15/another-quiet-weekend/comment-page-1/#comment-12244</link>
		<dc:creator>Blue Kae</dc:creator>
		<pubDate>Mon, 15 Mar 2010 15:40:31 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/?p=3098#comment-12244</guid>
		<description>Quiet weekends are nice. Mine went so fast that I nearly didn&#039;t do any gaming on Sunday.</description>
		<content:encoded><![CDATA[<p>Quiet weekends are nice. Mine went so fast that I nearly didn&#8217;t do any gaming on Sunday.</p>
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		<title>Comment on Another Quiet Weekend by stargrace</title>
		<link>http://mmoquests.com/2010/03/15/another-quiet-weekend/comment-page-1/#comment-12243</link>
		<dc:creator>stargrace</dc:creator>
		<pubDate>Mon, 15 Mar 2010 11:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/?p=3098#comment-12243</guid>
		<description>Yes, coercers have a skill called &quot;charm&quot; lets them possess a mob for a duration (can break while the spell is running). Different mobs have different abilities. Casters work best in EQ2, they can root and nuke quite hard. Tanks do poorly (from what I have seen). The better quality your charm spell (master being the best quality) the better the mob will perform. 

So I run around by myself, charming things and taking down encounters that shouldn&#039;t be possible for someone to do solo because of the power of the mob I&#039;ve got under my control. Of course, charm also breaks fairly easily, and that means I get eaten by BOTH mobs, and that hurts. I die, a lot. BUT the experience is still a lot of fun, and probably my favorite class in EQ2.</description>
		<content:encoded><![CDATA[<p>Yes, coercers have a skill called &#8220;charm&#8221; lets them possess a mob for a duration (can break while the spell is running). Different mobs have different abilities. Casters work best in EQ2, they can root and nuke quite hard. Tanks do poorly (from what I have seen). The better quality your charm spell (master being the best quality) the better the mob will perform. </p>
<p>So I run around by myself, charming things and taking down encounters that shouldn&#8217;t be possible for someone to do solo because of the power of the mob I&#8217;ve got under my control. Of course, charm also breaks fairly easily, and that means I get eaten by BOTH mobs, and that hurts. I die, a lot. BUT the experience is still a lot of fun, and probably my favorite class in EQ2.</p>
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		<title>Comment on Another Quiet Weekend by Werit</title>
		<link>http://mmoquests.com/2010/03/15/another-quiet-weekend/comment-page-1/#comment-12242</link>
		<dc:creator>Werit</dc:creator>
		<pubDate>Mon, 15 Mar 2010 11:50:51 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/?p=3098#comment-12242</guid>
		<description>Charming mobs to figure out their strengths?</description>
		<content:encoded><![CDATA[<p>Charming mobs to figure out their strengths?</p>
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		<title>Comment on Lets Talk Exploits by Kilanna</title>
		<link>http://mmoquests.com/2010/03/11/lets-talk-exploits/comment-page-1/#comment-12240</link>
		<dc:creator>Kilanna</dc:creator>
		<pubDate>Mon, 15 Mar 2010 04:30:25 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/?p=3093#comment-12240</guid>
		<description>So there was an exploit in the hole the first few days after release.   People could accumulate 50, 100 or 200 pieces that dropped from the rats - they could then head to the quest giver and get 10, 20 or 40 quest completions in one hit.  Using this, some people are believed to have hit level 90 in a matter of 5 or 6 hours.

Cheating?  I dont think so.   They were still legitimately killing the mobs needed for the updates.  Exploit - absolutely - I am sure then devs didnt mean for it to work that way, and indeed a patch was released within 2 days to fix this exploit.   Did players who took part in that exploit get the same sense of achievement as I did for leveling 90 over the weekend?   I dont think so either - but if all they wanted to do was race to 90 - then good luck to them.   

My EQ2 time is my time of respite - to kick back and enjoy some time out and have a laugh with friends.  Some people take it much more seriosly - but I already have one real life job.   Diffeent people have a different emphasis and expectation of what they want from their MMO, and different people have a different style of play.  I could have taken advantage of the exploit I described above just like everyone else,  so I can hardly claim anyone had an unfair advantage just because they chose to take advantage of that particular exploit.   This is a whole different proposition to someone utelising an exploit to steal from another player, or using a bug to avoid the legitmate script to defeat an encounter.</description>
		<content:encoded><![CDATA[<p>So there was an exploit in the hole the first few days after release.   People could accumulate 50, 100 or 200 pieces that dropped from the rats &#8211; they could then head to the quest giver and get 10, 20 or 40 quest completions in one hit.  Using this, some people are believed to have hit level 90 in a matter of 5 or 6 hours.</p>
<p>Cheating?  I dont think so.   They were still legitimately killing the mobs needed for the updates.  Exploit &#8211; absolutely &#8211; I am sure then devs didnt mean for it to work that way, and indeed a patch was released within 2 days to fix this exploit.   Did players who took part in that exploit get the same sense of achievement as I did for leveling 90 over the weekend?   I dont think so either &#8211; but if all they wanted to do was race to 90 &#8211; then good luck to them.   </p>
<p>My EQ2 time is my time of respite &#8211; to kick back and enjoy some time out and have a laugh with friends.  Some people take it much more seriosly &#8211; but I already have one real life job.   Diffeent people have a different emphasis and expectation of what they want from their MMO, and different people have a different style of play.  I could have taken advantage of the exploit I described above just like everyone else,  so I can hardly claim anyone had an unfair advantage just because they chose to take advantage of that particular exploit.   This is a whole different proposition to someone utelising an exploit to steal from another player, or using a bug to avoid the legitmate script to defeat an encounter.</p>
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