I’m still playing a lot of Landmark alpha, but I find creating the developer tools you use a bit frustrating. I’m used to harvesting, you have to harvest wood and stone in Wurm Online (along with dirt) to build so it’s not like I’m doing something new but it just seems to bother me. I think it’s because not only do you need to harvest to craft the harvesting tools, the crafting machines, and the developer tools, but you need harvests to build too (ie: you want a stone building, you need stone). It’s a LOT of resources to work through. I don’t play for any more than an hour or so at a time these days and almost all of that time has been spent harvesting so I can craft yet another item I need before I can work on my claim. For example right now I’m working my way towards the line tool.
I love how open SOE has been with their latest products. The forums are open for anyone to read, NDA has been down since the first week, and developers are having open and frank discussions with people on social media. It’s important, and really neat to see how it progresses because it’s so very different compared to how we all know SOE.
I hope to get building on my claim this week, although for that to happen I would have to settle on just one idea to go forward with. So far I have a few that I’m interested in building. I suppose I’ll just have to narrow it down once I get that line tool made! Oh, and watch some tutorials, I really want to watch a few of those too.
As always, happy gaming, no matter where you find yourself!