Chains of Eternity #EQ2 #EverQuest2

You may also like...

4 Responses

  1. bhagpuss says:

    It sounds pretty tedious to me. If there’s one thing I really, really don’t want more of in any MMO it’s undead. Ghosts and spirits are a marginal improvement over zombies, which I would happily never, ever see again anywhere, but that’s about the most positive thing I can say.

    The whole “two overland zones and a bunch of dungeons” ran out of steam years ago and much though I love a level-cap rise, the new way of doing it in dribbles of two or three levels that each take as long to do as several old levels just seems silly.

    The rest of the expansion…well, there isn’t any more, is there? That’s your lot.

    I thought Age of Discovery was a superb expansion, the best EQ2 has ever had. I got incredible use out of it and it led me to play EQ2 solidly for almost a year longer than I expected. I was so pleased to think that would be the kind of expansion we’d be getting from now on and it’s so disappointing to see them row back to the old, tired model.

    Doesn’t matter much to me though because I won’t be buying it anyway, or not for a good while. I’ll be in GW2 and Rift come November.

  2. Betraying my Dirge over to Troub to see the new(ish) Freeport content remains near, but never at, the top of my to do list. Someday I suppose?

  3. Hudson (@Gamer_Hudson) says:

    RIFT expansion is where it is at for me. Although I want to do Riders of Rohan I have time for one game and RIFT will have to be it.

  4. Cellinaire says:

    ” I was hoping for more than two, but that seems to be the norm with expansions lately. ”

    Hmm about that, I got a few answers when I talked with qixter(Smokejumper’s twitter name) several months ago. He answered like,

    “the new terrain generation system/toolsets is almost complete. faster speed in creating any landmass or mountain vistas, better blending among terrain types, looks cooler, perform better, etc. I’m so excited about what our team will come up with this brand-new toolset”

    Maybe he didn’t mention the ‘new art/contents creation pipeline’, but well I’m also excited =) So I think I’d be nice to have fewer, but a lot larger zones from now on.