Nights of the Dead Returns to EQ2 (And So Do I) #EQ2 #EverQuest2

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2 Responses

  1. flosch says:

    EQ2 is one of the games that really make it hard for me to like them. I want to like it, I really do; it has so many cool things. But I stopped playing after GU61 because it felt so horribly, horribly botched. Mind you, my highest character is a level 78-or-82-I-can’t-even-remember swashbuckler, so I haven’t even seen Velious yet.

    It’s just that SOE seems to actively try and discourage their player base, and I’m not sure how much of that negligence I can take, even for a game I like that much. Maybe I”ll come back when they have their next inevitable “come back and play for free for 20 days” offer, and when Rift grows stale. I’m still in a weird in-between status in that game. The mechanics, I like, but the world hasn’t clicked with me yet.

  2. bhagpuss says:

    I’m just about to log in to start on the Nights of the Dead stuff. Mrs Bhagpuss has been doing it while I was at work and she’s clocked up several discoveries, which is always nice.

    I am absolutely stoked about the Age of Discovery expansion. On paper it looks like the best EQ2 expansion since…well, probably ever. Mercenaries were the single best addition I ever saw to any MMO when they landed in EQ1. They pretty much added half a dozen or more expansions of content for us that we owned but had never seen. I don’t think the effect will be quite so dramatic in EQ2 but even so I am expecting to do a LOT of stuff with my mercs.

    Beastlords means leveling another character, which I rarely need an excuse to do. I’m really looking forward to combining the Beastlord with mercenaries and leveling in a totally new way, though.

    Then there’s the make-your-own-dungeon feature, which sounds absolutely mindblowing. I can see Mrs Bhagpuss losing six months just on that alone. I’m a hundred times more excited about an expansion of this kind than the usual routine of a couple of new outdoor zones and a dozen dungeons I’ll never even step into.