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	<title>Comments on: Shaman Pains</title>
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	<link>http://mmoquests.com/2008/04/18/shaman-pains/</link>
	<description>A peek into my world of mmo gaming</description>
	<pubDate>Fri, 21 Nov 2008 03:54:00 +0000</pubDate>
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		<title>By: Saylah</title>
		<link>http://mmoquests.com/2008/04/18/shaman-pains/#comment-6055</link>
		<dc:creator>Saylah</dc:creator>
		<pubDate>Fri, 18 Apr 2008 23:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/2008/04/18/shaman-pains/#comment-6055</guid>
		<description>One of my most frustrating moments in WOW is the level 20 Warlock quest that sends Alliance players into HORDE territory on multiple occassions.  It's brutal death walk out to the Barrens, to Rachet twice and then Ashenvale which used to be a one of the prime attack spots for world PVP.  I tried for hours to make it to the Barrens.  By the time I reached the second part of the quest I had no Soul shards and my durability was all gone.  However, since the trek there was so bad there was no way in heck I was going to HS out and come back.  I decided to log off and set my alarm for 3 AM when the server would be less populated and that's the trick that worked.  That quest was one of many thing frustrating for Alliance that seemed to have low to mid level content in Horde territory while the opposite wasn't true.

Guildies did come out more than once to try and help but you are too much of a target running thru Horde territory where they get to choose the manner of the fight since you can't attack them first.  Some of those class quests seem a bit over the top for the level.  I knew other Warlocks that were telling me to wait 3 or 4 levels past the when you got the quest to complete them because of the distance, level and amount of mobs you often had to defeat to accomplish the tasks.

I love that picture - your sitting in one of my favorite zones of the whole game, Westfall.  I think Goldshire to up to Hinterlands is the best leveling run in the game.  I LOVE the whole defias storyline.  The feeling of leveling/living in a virtual world IMO drop sharply beginning with Hinterlands.</description>
		<content:encoded><![CDATA[<p>One of my most frustrating moments in WOW is the level 20 Warlock quest that sends Alliance players into HORDE territory on multiple occassions.  It&#8217;s brutal death walk out to the Barrens, to Rachet twice and then Ashenvale which used to be a one of the prime attack spots for world PVP.  I tried for hours to make it to the Barrens.  By the time I reached the second part of the quest I had no Soul shards and my durability was all gone.  However, since the trek there was so bad there was no way in heck I was going to HS out and come back.  I decided to log off and set my alarm for 3 AM when the server would be less populated and that&#8217;s the trick that worked.  That quest was one of many thing frustrating for Alliance that seemed to have low to mid level content in Horde territory while the opposite wasn&#8217;t true.</p>
<p>Guildies did come out more than once to try and help but you are too much of a target running thru Horde territory where they get to choose the manner of the fight since you can&#8217;t attack them first.  Some of those class quests seem a bit over the top for the level.  I knew other Warlocks that were telling me to wait 3 or 4 levels past the when you got the quest to complete them because of the distance, level and amount of mobs you often had to defeat to accomplish the tasks.</p>
<p>I love that picture - your sitting in one of my favorite zones of the whole game, Westfall.  I think Goldshire to up to Hinterlands is the best leveling run in the game.  I LOVE the whole defias storyline.  The feeling of leveling/living in a virtual world IMO drop sharply beginning with Hinterlands.</p>
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		<title>By: Graktar</title>
		<link>http://mmoquests.com/2008/04/18/shaman-pains/#comment-6054</link>
		<dc:creator>Graktar</dc:creator>
		<pubDate>Fri, 18 Apr 2008 21:54:48 +0000</pubDate>
		<guid isPermaLink="false">http://mmoquests.com/2008/04/18/shaman-pains/#comment-6054</guid>
		<description>Don't worry, the water totem is totally worth it.

.
.
.

Oh wait . . . it's not.  If you have too much trouble just leave it for a few levels, the low level water totem spells are barely worth the mana they cost to cast.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t worry, the water totem is totally worth it.</p>
<p>.<br />
.<br />
.</p>
<p>Oh wait . . . it&#8217;s not.  If you have too much trouble just leave it for a few levels, the low level water totem spells are barely worth the mana they cost to cast.</p>
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