Classes.. Classes Everywhere..

ScreenShot0023

One of the most difficult aspects to ArcheAge I have had to deal with so far involves picking a class to play. There are 120 class combinations and of course some are going to be better suited to your play style than others. There are of course “recommended” paths, but what fun is that.

As I have mentioned a few times now, I started out with two characters. One on the East, and one on the West. On the East my character eventually went down the cleric path, and I have to say – I don’t like it. The heals are mediocre, killing is slow, and while I do have survivability, the class is just not speaking to me. Reading forum posts it seems that healers should wear a mixture of cloth and leather to make the best of their skills (and not be quite as smushy), and use a shield / scepter combination. There’s no way you can unlock all the skills in each branch, which is something I wasn’t aware of from the get-go so I wasted a lot of my skill points (thankfully you can re-set them for a small fee). You also don’t need to purchase any skills in order. Your best bet is to look up an ArcheAge build generator, and mess around with the options there. You’re also not locked into the class you play (thankfully). I’m pretty sure I’ll be swapping around my cleric to something more of my liking. I’m not really sure why it’s not speaking to me, normally I really enjoy playing healer-esc classes, but this time it’s just not good.

On the West, I’m playing a paladin – and I love it. One really important thing to keep in mind is that each skill you use can set off a combo. For example my paladin build has 8 combinations that I can trigger. It’s a pretty generic PvP build, but it’s got good DPS (at least so far, I’m level 19) and great survivability. Plus I get to wear plate, and hey, what lady doesn’t look amazing in a shiny set of armour. Each character is inching towards 20 since I have been swapping back and forth on them and playing each faction. The two sides are different enough that it’s actually holding my interest for now. I expect that some time in the future I’ll get tired of one side or the other and start to focus on “just one” character. So far that hasn’t happened.

The game is incredibly complex, especially if you do more than just follow the quest chains (which are pretty generic kill 10 rat quests). The politics involved are astounding, and I’m loving every second of it.

Posted in ArcheAge | Leave a comment

Lets Talk “Illegal” Farms

ScreenShot0031You may have heard the term “illegal farm” in ArcheAge while you have been playing. What is it? It’s anything you (or another player) happens to plant that is 1) not in a public farm and 2) not on a designated farm plot. These are farms that you plant anywhere you want, which means other players can come along and harvest them any time they want (including when they’re in the sprouting stages). These farms are not technically ‘illegal’ by game rules, you’re able to plant where ever you want. They’re termed this by other players, most notably those who come along and uproot things after you have planted them.

There are two ways to handle this. One, don’t plant anything you mind having removed, and two, you can report players who uproot things that don’t belong to them. They will then (after accruing points) go to trial – there’s ups and downs to the trial process when it comes to illegal farms. I’m not sure if it’s the same for every server / faction, but on mine most people do not find these players guilty if they are dealing with illegal farms. Why? Well their explanation is quite simple.

  • People who use illegal farms are “evading” the tax system.
  • It’s a method of balancing the economy (keeping items ‘valuable’ instead of letting players plant 10,000 items anywhere they want.

The above are the two most popular reasons I have heard so far regarding not guilty charges against someone who has ‘stolen’ crops. Everyone of course has their own opinion. On one hand sure, it really sucks to have a stranger come along and remove things you have planted, but there are ways of keeping your stuff safe and if you choose not to use those methods, well the blame lays on your shoulders. The other side of this argument is that right now there appears to be very little space for players to purchase farms / housing plots, thus more people resort to illegal farming. Is it really ‘their fault’ when they’re forced into the action in order to experience this side of the game. The whole ordeal is fascinating to me, and while most of the trial battles I have witnessed so far are pretty cut and dry, some times an interesting case does come along. Players who really get into defending their stance and awaiting the verdict can become quite passionate. In most cases as I said on my server at least, players uprooting illegal farms are doing a service to society and are found not guilty. Pirates and other pvp battles on the other hand, are a mixture of guilty and not guilty depending on the whims of the jury.

Just one more of the many reasons I’m having so much fun.

Posted in ArcheAge | Leave a comment

My Experience is Probably Not Yours

ScreenShot0025Headstart for ArcheAge began a few days ago, letting me finally make use of the $150 Archeum pack I purchased months ago. Sort of. As with any head start or game release these days, Trion was plagued with DDoS attempts, server queues, and unstable authentication problems. None of these were new to me, in fact we went through pretty much the exact same thing when WildStar launched a few months back. Ah, memories.

Despite all of the issues that plagued servers and players, I did manage to create two characters on the Naima server. I first created East, because that’s what I had played in my very limited alpha / beta experience. I reached level 15, purchased an 8×8 farm plot along with a 16×16 house plot, and all was well. I didn’t realize at the time just how difficult it would be to obtain land just a few hours later.

After playing for a few hours I also realized that a number of my friends were playing West, and so I decided to create a tank class (my first character being healer-esc). I absolutely fell in love with everything. The world, the quests, the character.. it is completely different than my experience playing East. The only downside is that this character is now 17 and I haven’t been able to find a spot of land anywhere. It’s not a huge deal because (for now at least) I have been able to plant things on my old character and ship them off to my alt. I’m thinking that 16×16 housing plot will actually become my larger farm plot, so I will have to do the secondary quest that rewards me with the larger scarecrow. Eventually.

I’m having a LOT of fun. A lot more than I thought I would. I have been trying to meet up with a guild and get involved in some of the more social aspects of the game, but so far that hasn’t been working out too well for me. I suppose it’s due to the time that I’m online, or the fact that pretty much everyone requires you to use TS or ventrillo, and honestly I’m just not THAT social. I’m hoping I find my own little niche to call home soon, and I can certainly see me sticking around ArcheAge for quite some time to come.

I know my experience probably doesn’t match that of the majority out there, at least not if you go by the attitude on social media. I’ve heard many people upset about the lack of land and the connection troubles they have been facing. I can’t say I blame them, but I do think that if I am patient, I’ll find my “dream home” eventually.

As always, happy gaming, no matter where you find yourself!

Posted in ArcheAge | 1 Comment

Upcoming Events – Extra-Life

extralife2012

Last year was my first attempt at extra-life – and it was a lot of fun but also very hard. I debated whether or not I was going to do it again this year, especially since almost all of my friends are also doing it, and that makes getting donations hard. I don’t want to harass people into donating because that defeats the purpose.

After a lot of thought, I decided that the cause really is just too wonderful not to support. So I set up my twitch channel for the upcoming event, signed on with a new team, and got the donation page all set up. My goal is pretty low, I’m only looking to raise $100, last year I managed to raise almost $300 for CHEO (the Children’s Hospital of Eastern Ontario) and as most people know, every little bit helps.

As for what games I’ll play, I haven’t decided! I figure I’ll do a mixture of indie titles and other more well-known titles over the hours. Expect some sort of make-shift schedule to be put up in the upcoming weeks, and unlike last year I think I’ll be voicing for most of the stream this year, so that should give some hilarious moments especially as sleep deprivation sets in.

A huge hug to all of my fellow gamers who are undertaking this task. Sure, gaming is fun, but it’s really nice to see everyone coming together for a common goal, and towards such an amazing charity.

Posted in General Gaming | Leave a comment

I’m Loving Sims 4, Here’s Why

09-06-14_3-01¬†AMThere has been a lot of discussion lately on what Sims 4 is missing. Things that were in previous versions of the games, beyond toddlers and swimming pools, that you won’t find in Sims 4 (yet). Many people comment about how the game is sure to be a cash grab offering players extra features in DLC. It has stirred up quite a lot of controversy, and many of the discussions include reference to people returning to Sims 3 which has an incredibly robust world and is full of features. Of course that happens after so many expansions are released.

For myself, I am completely smitten by The Sims 4, and I’m not ashamed to admit it. Are there things missing? Sure. Does it take some getting used to (especially the loading screens) yes, yes it does. Is the game fun? Incredibly.

I love that they have opened up things with the gallery features. Being able to create, save, and upload entire families, houses, or rooms, (as well as download others creations) is fantastic. There are some days I don’t really want to build an entire home, or I need some inspiration. The gallery feature makes this incredibly easy to do within game, and you don’t have to download items from an awkward UI before you load in (or from a web site, as example).

The worlds do initially feel smaller because there are loading screens between almost every location you travel to including your neighbours but now that I have played a few hours it’s starting to fade a bit more into the background and it’s by no means a game breaker for me. The locations you do travel to feel like they have a higher population of people wandering through and there’s loads of interactions to do. Plus there are collectibles in every corner of the map, fishing, dig sites, and frogs. I started breeding them and now my house is overrun. There’s a TON of interaction, and I can’t help but think that now that the major things are taken care of the dev team can focus on adding those little things that we all feel are missing from the game.

I have ran into one major issue, and that’s with the screen going black any time I build / purchase an item from the build screen. It has to do with dual monitors, and there is a work around that includes alt-tabbing and changing the resolution of the game a few times, then swapping it back to the normal resolution. I’m able to continue to play the game normally after this, and it doesn’t prevent me from playing (though I do need to ‘fix’ the game every time I play). Aside from that, I haven’t encountered anything major.

TL;DR? I’m loving the game. It’s fun, intuitive, and I’m willing to overlook the small things that annoy me. I wouldn’t go recommending the game to others quite yet, because I do think a majority of people may feel the game is too lacking, but I think that the game will be even more amazing in a few months time.

Posted in Sims 4 | Leave a comment